Blender seems to be steadily evolving into a great tool for character animation. But what about special effects? Especially particles.
It seems to me that so far Blender’s particle engine has so far gotten the least amount of attention. At least from what I can tell.
It also seems that most of the Animations made with Blender hardly feature any particle effects at all, and if they do, then usually they are quite basic.
Anyways, how about having a “just-for-fun” Animation contest for Blender which focuses only on Particles?
Nebulas, explosions, tornados, exhaust flames, fire, smoke, etc, etc… You get the idea.
The chosen winner should write a short tutorial on how they achieved their specific particle effect.
All of this should serve three purposes:
- Show what blender’s particles are capable of.
- Exchange of knowledge about Blender’s Particles.
- Identify the user’s needs and where Blender’s particles fall short of the user’s requirements and what could be possibly done to improve them (at least theoretically).
What do you guys think of this?