I’ve been trying the Grid Fill, and keep using it in situations where it tells me I need to select two edge loops.
With some adjustments, these results are all possible:
The first one is just a situation where it could hopefully figure out what to do without deselecting the bottom edges. This might make it a bit easier for people to figure out how it works.
There’s been some improvements to the tool for 2.69. but you still can’t do the thing described.
I do agree that being able to do this would be nice, it would be also be nice if the grid fill allowed for the filling in of holes with non-matching edgeloops (it would create triangles or ngons in this case like seen with the bridge tool, but it will make some types of modeling easier).
I agree this should be possible with grid fill, but if you really need this functionality, my Quadder addon does exactly what you show here. If youre on a custom build its part of EWOCprojects tools (Testing->Mesh). Or get it on my website (see my signature).
Jesus!! Those are really a lot of tools you have for download!! how come I hadn’t seen them before? So many things… any change you could discuss them with campbell and see if some may be merged to trunk? Maybe we could discuss here which are the ones that wouldn’t interfere with other tools in trunk.
Jesus!! Those are really a lot of tools you have for download!! how come I hadn’t seen them before? So many things… any change you could discuss them with campbell and see if some may be merged to trunk? Maybe we could discuss here which are the ones that wouldn’t interfere with other tools in trunk.
Most definitely not, for a few reasons (both technical and usability wise).
Make Edge/Face (FKey) is already overloaded with a lot of functionality it can…
– make an edge
– make a face
– dissolve multiple faces into one.
– fill multiple edge loops.
– edge-net-fill (fill in a wireframe with faces).
– extend an edge or vertex selection alone wire/boundary edges to make a new face.
– create a face from many unconnected vertices (point cloud).
fill/grid-fill are totally different one fills with triangles another attempts to detect a grid.
beautify fill is not a fill tool, really - it could be called “relax edge rotation” or so.
bridge tool take multiple loops which is also valid input for ‘fill’ or ‘make face’.
so its not really possible to detect which the user would want.
As for usability, you want tools that give some predictable outcome, if you attempt to overload too much functionality into a tool the user can quickly access and know what to expect.
I thought about that, however lots of options overlap in those tools. I will try to make it behave as one tool for my purposes and post a video if successful as soon as I have some free time.