I’ve got this church project where I would like to start making the surroundings for it, but am not quite sure just how to go about it.
I made a cobblestone array that looks nice, which I could have as a sort of piazza in front of the church (and add a Tux fountain…) but if this church were in a village, how would I make the other buildings easiest?
Also, if I were to place this on a mountainside for example, I’d like some pointers for that too.
for the cobblestones, take a look at the backing normals tutorial on blendercookie.com you can fake the cobblestones to a flat plane and then just duplicate the plane to fit the desired areas
the buildings model them as seperate objects as you have the church