# Sulpting - Blender Fundamentals (Gnome)

**URL:** <https://blenderartists.org/t/sulpting-blender-fundamentals-gnome/1656280>\
**Category:** Finished Projects\
**Tags:** sculpting\
**Created:** [October 30, 2026, 10:42am UTC](https://blenderartists.org/t/sulpting-blender-fundamentals-gnome/1656280 "2026-10-30T10:42:15Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Rinkaro](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/dec6dc/32.png) [@Rinkaro](https://blenderartists.org/u/Rinkaro)\
**Post date:** [October 30, 2026, 10:42am UTC](https://blenderartists.org/t/sulpting-blender-fundamentals-gnome/1656280/1 "2026-10-30T10:42:15Z")

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Hi !

This year, I decided to learn about 3D art and got into using Blender.  
After making a donut, I looked for a step-by-step guide, and I found this :  
[https://studio.blender.org/training/blender-fundamentals-45-lts/](https://studio.blender.org/training/blender-fundamentals-45-lts/).

 ![Final result](https://blenderartists.org/uploads/default/original/4X/5/9/8/598f361380f4899ca8bc26707681ae4f6ee7667b.png)

This is the result of the sculpting guide for a gnome, with vertex painting.  
My aim is first to have an understanding of the tool, so I try not to focus too much making things look"perfect" (like with painting, where it requires more artistic skills than I currently have).  
Eventually, I want to learn about the animation pipeline(s).

Here are a few steps :

 ![Basic shapes and already a bit of sculpting](https://blenderartists.org/uploads/default/original/4X/0/d/e/0de833c584e907c5ab4750cdc1ac23b47d545c22.png)

 ![More details](https://blenderartists.org/uploads/default/original/4X/b/1/9/b192d75460c1ccf03da3b83025aae1ee44438e86.png)

 ![yea](https://blenderartists.org/uploads/default/original/4X/7/3/2/732d2044877df43b0b753121685ed9c8a4fc65a2.png)

 ![Final result](https://blenderartists.org/uploads/default/original/4X/5/9/8/598f361380f4899ca8bc26707681ae4f6ee7667b.png)

There is a remeshing step at the end, after joining all the objects together, and the gnome lost the smooth look it got with the _Multires_ modifier. Also, painting the shoes was messy, and I did not find out why.

Could you give me some feedback on this ?  
Do you have sugestions on how it could have been made differently ?  
Do you have suggestions on what to learn next ? For now, I plan to go on with the **Blender Fundamentals** training, UV Unwrapping being the next tutorial. I heard **Grant Abbitt** has good tutorial videos, I’ll also look into that.

Thank you for passing by !

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**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [October 31, 2026, 10:33am UTC](https://blenderartists.org/t/sulpting-blender-fundamentals-gnome/1656280/2 "2026-10-31T10:33:31Z")

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