Hallo
I am trying to model (almost finished) a Fender Stratocaster in Sunburst. I can not find a texture that is satisfying so I have to make it myself. Its suposed to look like this.
does anybody have an Idea hot to get this done?
Hope I can get some usefull tricks from you. Thank you very much!!!
I actually don’t mind. I also thought about painting it in Krita then use this as a texture but I don’t know how to do that.
PBR was my first idea but I don’t know how to get this result done.
At the end of the day I don’t care how it is done I just want it to be sunburst and not just one page regular colour.
Thank you du far.
You could apply both a wood material and a glossy black material to the object using a mix node to combine them - then manually paint the edges of the object using texture paint.
You’d then use the painted texture as a mask plugged into the mix factor to fade from the wood material to the glossy black material.
Another variation would be that you could mix the black color and the wood image in a color mix node with the mask as fac then into the principled shader base color.