this is my first test rendering in Sunflow renderer,the sunsky system is very cool!
C950 512M
3.5 hours
this is my first test rendering in Sunflow renderer,the sunsky system is very cool!
C950 512M
3.5 hours
Can you post your shading and lighting code, please?
this?
image {
resolution 1200 800
aa 1 3
filter catmull-rom
}
shader {
name def
type diffuse
diff 1 1 1
}
shader {
name “Material.shader”
type glass
eta 1.53550302982
color { “sRGB nonlinear” 1.0 1.0 1.0 }
}
shader {
name “Material.001.shader”
type diffuse
diff { “sRGB nonlinear” 0.667775571346 0.667775571346 0.667775571346 }
}
camera {
type pinhole
eye -8.33215141296 -7.43943691254 5.77650022507
target -7.69184589386 -6.80641174316 5.34142780304
up 0.309103786945 0.306174486876 0.900395512581
fov 65.2384861424
aspect 1.5
}
light {
type sunsky
up 0 0 1
east 0 1 0
sundir -0.416823 0.565713 0.711496
turbidity 3
samples 20
}
include “sf_Vddd.geo.sc”
3.5 hours, well I guess its not meant for animation… great image all the same.