Sunflow renderer test

:cool:
this is my first test rendering in Sunflow renderer,the sunsky system is very cool!

C950 512M
3.5 hours

Attachments


Can you post your shading and lighting code, please?

this?

image {
resolution 1200 800
aa 1 3
filter catmull-rom
}

shader {
name def
type diffuse
diff 1 1 1
}

shader {
name “Material.shader”
type glass
eta 1.53550302982
color { “sRGB nonlinear” 1.0 1.0 1.0 }
}

shader {
name “Material.001.shader”
type diffuse
diff { “sRGB nonlinear” 0.667775571346 0.667775571346 0.667775571346 }
}

camera {
type pinhole
eye -8.33215141296 -7.43943691254 5.77650022507
target -7.69184589386 -6.80641174316 5.34142780304
up 0.309103786945 0.306174486876 0.900395512581
fov 65.2384861424
aspect 1.5
}
light {
type sunsky
up 0 0 1
east 0 1 0
sundir -0.416823 0.565713 0.711496
turbidity 3
samples 20
}

include “sf_Vddd.geo.sc”

3.5 hours, well I guess its not meant for animation… great image all the same.