Hi, I made this for the CG Boost challenge “life after humans” challenge last month. It was a cool project and I had a lot of fun making all of the coral and seaweed. I’ve never really got into Hard surface modeling so the Jet was actually what took the longest in this project!
Yeah, the animation is all just displacement modifiers, so its not the most realistic, but the main reason I didn’t try and improve the animation was because it played back at 2fps in the viewport. I’m sure there are workarounds for that but honestly, I was about done with the project at that point