Sunny Side up :)!

Had to do something in Blender, since I missed it so much while being extremely busy with other game related stuff the last year. So… “doodled” this thing in like 20 minutes and it felt good :D! Blender is so nice to work with.
Blender 2.92 and the material is procedural (but the displacement is ordinary displace modifier).


You did that in just 20 minutes? Wow, I’m in awe. Looks great!

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Was not so hard, even if the result came out well :slight_smile: Just a distorted UV-sphere and the Displace Modifiers do all the work. Three layers… one for the base bump, one for the smaller bubbles (and it creates the holes as well) and one for the edges. All controlled by a bit of weight paint so I don’t destroy the middle part.

Thanks for your explanation. That’s a smart approach.

I featured you on BlenderNation, have a great weekend!

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…and on banner too :D! Thanks!

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I hope my breakfast is always as happy as this fried egg. hahaha! I found it sensational. Done in 20 minutes? O.O