Sunwell Muse

Hello!

Im gonna try and do a full wip thread for once. The subject is the Sunwell Muse building in Tokyo, which has some awesome forms in its design for a bit of a challenge.

The Building reference:
[ATTACH=CONFIG]405806[/ATTACH]

[ATTACH=CONFIG]405807[/ATTACH]

It was a bonus that the layout for the building is easily found online too.

[ATTACH=CONFIG]405808[/ATTACH]

PRogress:

The basic form was pretty easy. I used a besier curve for each of the wavy openings at either end of the pathway, converted it to mesh and extruded.

[ATTACH=CONFIG]405809[/ATTACH]
[ATTACH=CONFIG]405810[/ATTACH]

what im having issue with is the wooden walls. The only way i can think of to have them follow the contours of the opening such as the real ones do, is to manually place the faces at each end.

[ATTACH=CONFIG]405811[/ATTACH]

This is incredibly messy as you can see. Any tips on this would be awesome.

I really love the shape!
Just a thought, wouldn’t it be easier to rely on textures for planks?

haha yes. But where is the fun in that? I still havent decided hows close to the model im going to put the camera, so doing it this way covers all bases.

Also, Plank update:

[ATTACH=CONFIG]405851[/ATTACH]

Got the biggest wall done. Unfortunately the work was completely manual.

Oh man. hey you ever been there?