Super Metroid Save Room

This is the first project I’ve done in blender without a tutorial, took me roughly 2 days to complete. I’ve only done Blender Guru’s basics tutorial before starting this.


The only thing I didn’t create from scratch were the textures and normal maps for the floor and walls.

I was debating putting it either here, or in the feedback section, but since I probably won’t come back to this, I’ll leave it here. I’ll gladly take any feedback, still!

emm. I am thinking the ratio is a little bit strange, such as the ratio for the man and box.

Its based on this screenshot here. I understand 2d to 3d mught have some weird size ratios, but I tried to keep it relatively close.