Super Stiff Bezier curves in 2.8

I’m animating a character for the first time in 2.8 today and notice that the default bezier is really stiff when you have a hold. It completely flattens the curve so everything looks like a robot and make me have to go in and hand turn those handles which is a pain. Is there a way to soften those holds or use another bezier or some other type of keying that is better? I don’t remember 2.79 having this issue and Maya definitely doesn’t do this.

Thanks in advance for any help!

For anyone looking for the answer. You will need to change your Bezier Handle type to “Automatic” in order to get decent, organic curves in the graph editor. So in the Graph Editor, to go Key dropdown, select Handle Type and select Automatic.