Super Stiff Bezier curves in 2.8

I’m animating a character for the first time in 2.8 today and notice that the default bezier is really stiff when you have a hold. It completely flattens the curve so everything looks like a robot and make me have to go in and hand turn those handles which is a pain. Is there a way to soften those holds or use another bezier or some other type of keying that is better? I don’t remember 2.79 having this issue and Maya definitely doesn’t do this.

Thanks in advance for any help!