Support for having hard time with rigging and weight paint

Hi guys, I’m trying to rigging and weight paint a character that I created for my videogame. But I’m having so many troubles and problems. I’m stuck with these problems from September and I don’t know how to improve and understand what I’m doing wrong.
After a mounth of struggling I tried to use mixamo, but there were some weight to fix and I was not able to do it, then I buyed Auto rig pro, but also here I’m having some problems with the rigging of the face and… I don’t know I’m not happy with myself using these automatic tools, I wanna learn and do it by myself but now I’m really tired :frowning: .

I don’t know why I’m writing here, maybe I’m searching some moral supports or maybe some good advices to improve my skill, or just whatever can help me

Hang in there!

The workflow for a rigged character is pretty tough and small mistakes early can lead to big problems later. Have you ever posted the pre rigged mesh for feedback?

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honestly I didn’t try to post the pre rigged mesh for feedbacks because I never thought that it will be so problematic. Where I can post to have feedbacks on my pre rigged mesh? in “modelling” or here? Should I post images or I can post the mesh itself?

Since you’re looking to rig it you could post here. Do both, post some screenshots of the mesh so people can easily see the topology, and you can also post a link to the blend so people could really dig in. Also talk some about your goals for animating it, and the kinds of poses and cycles you want to create.

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I will follow your advice, thank you