Surface Strips [WIP modifier]

Multiple boolean objects

Difference

Intersection

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Any news? :slightly_smiling_face:

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Yep, been working on it all day. Better strip results with lower dense mesh. Improved the looks of the strips and solved some strip artifact issues.

Left is original mesh before strips.

Improved strips

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As far as I see the most recent images show strips that are too complex in their structure, so that it would be difficult to utilize them for extrusions, extractions (for producing pipes) etc. Also, I do see that the objects are triangulated… is it not possible to work with quad meshed objects?

As is easily understandable the strips do not have any usefulness by themselves, they are very useful as a means only for various modeling tasks. So the needed thing is not only to produce them on an object but to have them easily usable for producing new shapes.

Don’t worry, LOL. There will be several operator settings to adjust things, triangulation being one of them. I had to tweak some things from the last images, cause it created other issues. Most of what you’re seeing is the triangulation in the last pictures.

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Very nice! Waiting to test it! :smiley:

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Are there any updates on the progress of Surface Strips? Thanks

Don’t really have any new updates to share. I have been working on it a little bit each day though. One thing I have been trying to solve is using a plane going half way through. The strip created doesn’t have a closed end to it. Found something that works ,but it completely screws up the rest of it. I need steps A, C and B for the planes ,but only need A and B for the rest.

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Why not sharing the already accomplished part of the tool (the one which produces strips with loops only), so that we may begin to test it?

Any updates AFWS?

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Haven’t worked on it anymore. I was just thinking this week I need to get back on it.

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Sounds good. Thanks for your work.

Started playing around with this again.

Non symmetrical mesh



Mirrored on X

Mirrored on XY

Mirrored on XYZ

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Very good! The results look very satisfying. Can you upload some screenshots showing the strip intersection areas from close up?

Concept modifier test.

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Happy to see that you stil remain involved in this task. :slightly_smiling_face: You must send some test version of the tool however, so that the users may share their observations and ideas with you.

OK, first issue I see as modifier is the strips overlap creating a intersection(green lines), instead of just one strip(red lines). Maybe using as collection instead of object would solve this.

This looks really promising! You made it as a modifier, which is great, but is that something that would require a custom build with it included or can that somehow be distributed as an add-on?

Not sure about the great part, LOL. It’s only like 5% of what I had in python. Trying to get the same in C isn’t easy, cause my knowledge of C is like 0.0001%. Yeah, being modifier you would need a custom build.