here’s a surfing crocodile for you.
I box modeled the crocodile and sculpted in some details with multires, rigged the character using rigify’s basic human with some custom bones and chains for the jaw, tail and surfboard.
The wave was made using geometry nodes and some spray with dynamic paint.
Animated with animation layers addon (I love this addon).
Excellent!
Could I ask you, how you rigged the spikes on his back and tail? They are separate objects (based on your wireframe screen), how you manage to keep them in place without sliding? Thank you