SVN Head: AttributeError: 'Mesh' object has no attribute 'faces'

I’ve written an blender exporter for my OpenGL library. It exports Mesh models, materials, skeletons, and keys.

With the current head revision I get the “mesh has no attribute faces” error during UV export (faces = o.data.faces).

Has the blender object model changed with bmesh?

See:
http://lists.blender.org/pipermail/bf-python/2012-March/005837.html

Thank you.

Cit.: “… One breaking change is that mesh.faces is now called mesh.tessfaces, …”