yet another wip:
comments and critics welcome
i will be using wave modifiers for the water
add more small twigs and branches
improve more on the thing’s body texture
add water streaming from his body
and improve more on the dof
or i might use a water simulation for some splash effects.
The detail in the last image looks great, but it almost hurts to look at because it is so saturated! Try turning down the saturation of the whole image and see if you think that it looks better that way.