Hi All,
I encountered difficults for modeling a Spiral Slide for a Helter Skelter Model.
I made a archemedian curve spiral and trie to loft (bevel) a simple rectangular curve.
The problem here is that the generated object twists - so de obening of the Slide goes upside down - manually adjusting is a pain in the A$$ and not really nice.
the initial upwarts faces turned after 540degs upside down.
My question is: Is there a way to model it so the upper face stays upper?
thx for your help
Flo