Sweet girl

A sweet girl character inspired of some of the amazing works of Sam Yang, a very talented artist.
I sculpted the character first, then I retopologized that one manually. The entire scene was created in blender (modeling, sculpting, texturing, lighting and rendering). Finally I renderd 2 versions of the girls, one with volume lights and another with a flat black background.

Rendered in Cycles
optix denoice active
gpu rtx3070
1000 samples

Hope you like it.

11 Likes

That is really nice… I’m not an expert as I’m just learning … but looks nice

1 Like

Thank you so much Barbara :relaxed:

Good job. Nice model.

1 Like

thank you!

Do you retopo using Vanilla blender or Add-on?

I retopologized the character manually, so yes, Vanilla blender

1 Like

Aren’t you going to name her?

No, but I think that her name could be Rose :grin:

Hello, I am working on a short film and I am not that great at character design and especially skin texturing. Currently I am working alone on my short film, if you have time do you think we could get in touch?