I’m trying to make just a simple game. well, it’s not even a game really, just trying out how to make a game and testing with stuff. I have a plane and a ball. Basically I move the ball around in every direction. no point to it really. but i’m trying to figure out how to switch between a still camera that i have normally set up and a camera that follows the ball as it moves. I can’t figure out how to set this up, anyone know how?
The “scene -> set camera -> “camera name”” actuator is the one you want!
I just wrote it up in python but when I went to post it MASSter bet me to it.
I forgot it was in logic bricks:p it has been a while since I have needed to use it.
figured it out, thanks guys!
sorry to bump this noob destroyer but can I see this in python. I can access the active camera as a prop to scene but dont seem to be able to change it. Is the only way of switching a camera in python setting up a scene actuator then accessing that from code?