I did not post these in finished projects since i never manage to post anything in finished projects that is actually finished.
i love it…
Thank for saying that.
Pixar lamps remaking… i find it cool.
I love both of them, however some indication of what theyre for would be good, as the blades look very small, they seem as if they are for fairies or something maybe, or maybe they are just daggers, however if they are just daggers then the handles look a bit big.
I really love both renders, the lighting is very nice.
Thanks tigger
yep, too short blade for regular sword and too heavy handle for dagger.
I came up with those dimensions since i simply wanted to make the handle look big in render and get the whole blade to picture. Alternative could be unusual aspect ratio in render though, then i could about double the blade lenght. I will test making such version.
Cool.
Looks like kryptonite.
P
nice…
i like more de 2 swords version, but the 2 are very good
Thanks vliegtuig and Rav3nSoul
Here is a version with longer blade
looks really good. i think they looked really good with the short blades, gives it a sort of fantasy feel it. i meen look at the buster sword from FF. the handle is tiny compared to the blade. it looks amazin.
I like the the two swords, but the lighting on the three swords. Lovely texturing on the handles, btw.
Thanks for replys
Does anyone have idea how to combine swords scene with this mask, i don´t. ? I dont mean appending or combining files but composition set up.
you could have the blade going through one of the eye and stuck in a wall behind so the mask would be hanging from the blade.
or you can have a mask lying on the floor and the blades crossing each other
like the pirate sign
I believe with the mask behind the two crossed swords would be nice.
Thanks for ideas. I liked most Ecks´s idea, so i went with it.
i love the long bladed sword
J It looks Awesome! Very nice effects, you go to tell how you did that. I love the sword in the water effect. The quality reminds me of one those intros to a 3D game.
Thanks spleblem and ozo
All models and planes have textures which i lately photographed, woods, worn metals, skyes… The long bladed sword image it has in as a world texture a panorama image which was stitched from several photos and came out to be of about ress 5000 * 1000, its upside down and seen through water. Everything has ray mirror in all image besides the wood in latest one. Mask has multicolored colorband and raymirror. Mask i did after doing Mr Pombs Adrianna tutorial few times for Singing the Blues project, i did not do good job in doing the very well done tut though.
Water waves are modeled(spinned) and model has a procedural nor map.
Handle of sword was modded vertex by vertex and by “draw extruding” several edges at once ctrl+left mouse button, and i used some >add circle. I cannot recall more of how i went about modding the handle.
hmm and then i used my favorite way of making shadows some, which is shadow only shadow buffer shadow with energy 10 and punch of samples
and some softness. Blade has some emit in texture in some of images.