I was trying to find an answer to this question and didn’t find it in the manual.
Is there a way to stock vertex weight data? Like Copy then paste.
Let me explain. Let’s say you model a leg. Assign vertex groups. Then paint vertex weights.
Then you mirror your mesh. You obtain a symetrical mesh that has the same vertex weights, but also the same vertex group names. If you change the vertex group name the weight data disappears, which is normal.
But if you could copy the weight data before changing the vertex group, then paste the weight data again, it would help a lot, cause you would have to weight paint only half of the model in most situations.
So I was wondering if there’s any tricks, or scripts to take care of this problem.
Thanks in advance.