When will “system to support scenes bigger than GPU memory” be added ? because a few times I have ran into the “CUDA Error: Out of memory” error which is frustrating when the CPU is much slower.
It is quoted in wiki that it will and I quote
We do intend to add a system to support scenes bigger than GPU memory, but this will not be added soon.
Also sense I upgraded to the newest 2.65 my GPU memory limit(1gb) also seems to be my CPU limit(motherboard has 4gb), unsure why but when I render now with CPU I just get the background renderd and not the objects.
I found it is the same limit as my GPU and I think it is due to new “Open Shading Language” option when choosing CPU instead of my GPU, I have the ram/memory free but it just refuses to render it so ill try a older build soon.
Picture of my incomplete scene attached below which is hitting my GPU limit(1gb) , the image shows only half the objects in the scene and is hitting about 700mb plus what the system uses hits the full 1gb on my GPU.
HD Image is now replaced older image.