SZK "Soldier Zombie Killer"

I have finished a project of my that really got out of hand.

It all started with me having 30 minutes to spare and wanted to train my human head topology in Blender. :slight_smile:

Its been a long project of mine working in the little spare time I got.
Mostly it’s been a exercise in texturing.
(the soldier, gun and axe are about 90 textures, about 95% hand painted)

You have both Finished version, raw Blender render and AO image.

Take a look at full resolution at

Work in Progress Thread
Focused Critique thread


The soldier needs more light, especially the gun. Now he’s mostly a silhouette and all that beautiful detail is wasted.

100% agree