I have finished a project of my that really got out of hand.
It all started with me having 30 minutes to spare and wanted to train my human head topology in Blender.
Its been a long project of mine working in the little spare time I got.
Mostly it’s been a exercise in texturing.
(the soldier, gun and axe are about 90 textures, about 95% hand painted)
You have both Finished version, raw Blender render and AO image.
Take a look at full resolution at http://holmen.deviantart.com/#/d2y02u4
Work in Progress Thread http://blenderartists.org/forum/showthread.php?t=184745
Focused Critique thread http://blenderartists.org/forum/showthread.php?t=195232