Take a 3d snapshot of the model

In 3dsmax you are able to take a snapshot of a rigged 3d model for reference when you do this the animation is lost but the model remains frozen in the set pose… is there a way to do this in Blender?

Issue resolved
Saved it out as alembic file and then reimported…

You could just apply the rigged at the desired frame

See you ++
Tricotou

cheers for the responce