Take that you facking toasters!

HD renders coming back for my Battlestar Olympia video iPod project. No post, all done in blender thus far.

http://img157.imageshack.us/img157/1868/attackingbaseshipscredxo3.th.jpg

Comments welcome. Now I’m going back and layering the scene adding more weapons fire, the raiders, the vipers, missiles, and all that fun stuff.

pretty dark, could we get a little more lighting?

offtopic: what did you think about the premiere?

http://img148.imageshack.us/img148/4534/lighterfz6.th.jpg

it looks ok. the water on the planets surface doesnt look very authentic, the couds look like they are a texture on the surface of th planet (try making a new sphere slightly above the planet surface and apply it there).

the ship…meh, it looks ok also, but i notice some texture stretching on it, and looks like it needs a few more details to me. and the explosions arent very interresting, one color, no debris, no real reason why they are there.

one last thing, there arent any stars :slight_smile:

That planet looks an awful lot like it was done with Lunarcell in Photoshop… I know because I have the Lunarcell plugin.

It is, I have the that and the starfield/nebula plug in. Granted that’s just a background plate in there and I’m pretty sure it’s not HD. In the final render the planet will be rendered using Blender as a 3D mesh. Sadly my fres effects in blender aren’t quite as good, but it will work. At least for the first episode.

Just two vipers passing through soupy nebula
http://img232.imageshack.us/img232/2884/2vipersinsoupdn3.th.jpg