Talented hard surface modelers needed to expand procedural generation asset library

Hi!

Recogni is a computer vision systems company and we are looking for multiple experienced blender modelers to help expand a library of 3d assets used for procedural generation. The assets are structured in a very specific way to work with our procedural generation system. Ideally the candidate would have experience in high efficiency hard surface modeling, a deep knowledge of blenders custom properties system. The candidate should also have a solid understanding of blenders shading system and specifically of blenders “attribute” node and how it can be used in materials to create material variation among object instances.

Remote work is fine and we are looking for multiple contractors. To apply please send your resume and a portfolio/demo reel to [email protected]