Look the image. thx
With Xnormals, better result but same problem, what am i doing wrong?
Take the original object that you applied the wireframe modifier to then make a duplicate of it. Then apply the wireframe modifier to the duplicated object. Then select the original and the duplicated object with wireframe and then select the triangulated object and bake. Trying to bake only the wireframe object will give problems because there are holes in it.
thank you for the tip, i will try asap