hi this is my first post
im making my second game ever in blender my first one was a marble game
so ive been making a tank game which will be a simple game with an environment that you go and blow up things (thats the aim of the game).
so far ive made the tank it has these features-
go forward, backward, rotate the whole tank around left and right
rotate the turret around sepperatly from the base of the tank
aim the barrel up and down seperate from the base of the tank and the turret
shoot missilesso my tank is working pretty well.
now i have a couple of problems-
why does only one of the sounds i want to put in the game work (they are all .wav). the other ones dont make a sound at all not even in the listener in blender
how can i make it so that players can not aim the barrel down through the tank or rotate it around backwards. in other words the barrel can be rotated 360when it should only go like 90( how can i limit this movement because collision doesnt work. my first problem is more annoying though.
COOL, my second game, besides my ball game, was also a tank game with same exact stuff! lol, along with sound issues… just like urs. I was to lazy to fix em though.