Hey Belnder community,
I’m working on this little tank mech and am having some trouble getting my mesh to follow a curve. I have a tread mesh with an array and a curve modifier but the curve modifier is messing with the mesh’s scale.
I made sure both the curve and the mesh’s scale is set to 1. The origins of both the curve and the mesh are also centered to that object. I’m not sure what else would be affecting the scale like this.
Any help would be appreciated. : )