Hello Guys.
I was a Maya guy before Blender 2.8. Now I’m trying to switch my pipeline from Maya to Blender.
I just finished the first proper piece of my portfolio. And there it is. While I am practicing modeling in Blender, I made this one in Maya. But I unwrapped UV’s in the new Blender. Pbr Textures are from Substance Painter. And finally for the render I used Cycles.
Any feedback would makes me happy.
Thank you so much.!
Concept art by Ido Yehimovitz.