This project took me 1 month and 10 days to complete. I know it’s not perfect, but I’ve learned a lot throughout the process, and I hope to show real progress in my next work!
Tano is a warrior inspired by the world of Elden Ring. Every detail of his design came straight from my imagination.
For this project, I used Blender for modeling, sculpting, retopology, and rendering, while Substance 3D Painter was used for texturing. The textures are in 4K, and the model consists of 61,383 triangles.
I’d love to hear your thoughts and any feedback you have!
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This is the shiznit!
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I featured you on BlenderNation, have a great weekend!
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You’re on the featured row! ![]()
waoh ! extremely clean
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my brother loves elden ring game,your character looks good you capture the clasic look
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Awesome work
How long did this take to create?
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oh lol 1 month 10 days got it
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Whatt! This is so cool!! The armor looks epic, and his mask looks even cooler!
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