I am new here :), I have very little programing experience, but I have made lots of very simple games with the blender game engine.
The game I am trying to make is similar to Escape Velocity. It’s a spaceship game with lots of bullets, lasers, missiles and the like. The problem I am running into is being able to make a ‘missile’ track a specific object. Basically, the player selects an object, either with tab or clicking, then that object becomes the player’s target. Then when you hit space, the player shoots a missile which tracks that target. The solution is most likely a simple python script.