team sia looking for modeller


(sara) #1

if you are good enough and have what it takes…

we need someone who can model enemies for our game"The Eva Project".

these screenshots are from level 2

http://www.planetquake.com/gtp/downloads/eva_01.jpg
http://www.planetquake.com/gtp/downloads/eva_02.jpg
http://www.planetquake.com/gtp/downloads/eva_03.jpg

the game takes place in the near future, you enter the corporation building and fight your way to the core.

we need you to model a future soldier with a weapon. the look must fit the level design so think something techie with dark colours.

think something like this:

http://abcnews.go.com/media/GMA/images/abc_gma_hitech_020314_nh.jpg

http://abcnews.go.com/media/US/images/ho_soldier_21st2_010621_w.jpg

so if you can do it
email me: [email protected]

be part of the game.


(Riskbreaker) #2

…and the polygon limit for this is?


(sara) #3

between 500 to 1000.


(Bapsis) #4

I REALLY wish i had more exp in modeling chars for gamez, because i would LOVE to help you, but im pretty sure all my chars come out really high poly, as i just sort of fiddle-fart until i get things right!!! :wink:
Good luck with your game tho, its looking very hype!!! :wink:

Matt

Blend on, and blend well!!!


(guru202) #5

you may want to post this request in the BlenderChar forum. I’m sure that there is someone itching to do it.

Also, you might want to check some of the modding crews on Plant Half-Life, Planet Quake, etc. I’m sure that they could produce the models in Milkshape and hand them to you in dxf or vrml format. Once you have them, you can refine them as you please.

Good luck :smiley: