"Tear" feature

I remember some tear feature being mentioned in Blender, where you could say, take vertices, and tear them to make quads or something.

HARD TO EXPLAIN, but does anyone know anything about a tear feature?

Check out “Mesh Ripping”, might be what you’re looking for.

http://blender3d.org/cms/Mesh_Ripping.712.0.html

Aha, thanks