ill have some more soon…and if spike (sorry i forgot your name) could help me out with some HDR lighting, since i plan on putting this into a basic scene as a tech demo type of thing.
sure ill see what i can come up with, plus its just over 2k vertices so i can add more details. what size texture maps? 2048x2048 or something like that?
Actualy ive been with blender since its begining, I am also a graphics programmer and have my own engine, and I do little work here and there on the GE’s source
little update, no textures yet but some little things added to ship. could some one give me a hand with the texturing and UV mapping please since i aint to good at it. if your interested just PM me, cheers.