Hi guys, I am completely new here, and I hope I’m posting this into the right category here. I’m posting here and not in the additional software section, because in addition to knowing which tools to use, it might matter to know if I have to keep things or technical details of said software in mind while creating in Blender already, and what exactly to keep track of. If it’s wrong, please tell me or switch it to the right place.
So why I’m here - I am looking for sources and tools to create an interactively useable file in Blender. The object itself and creation in Blender as well as texturing it isn’t the issue. It’s a simple object, like a cube, that I have to export into a file that should go along well with a Power Point Presentation (if possible) and it should be possible to turn the cube around, but also to open all the sides (basically unfold the cube blueprint, or open the sides like doors) and view it from both sides. Via Google, I mostly find mentions of Blend4Web, but I have never done anything in this area so I’m not even sure what to look for. Do you have experiences with that? Which tools do you recommend?
And, relating to the tool, are there details I need to keep in mind while creating the “cube” in Blender? Like, so the tool knows what sides to keep together and where to open the cube and such. Do I have to rig them, basically? Or just build the cube as a blueprint, basically one flat layer that I’ll just fold like a cube then? Also, are there things I need to keep in mind for lighting/shading, and the renderer to use that may interfere with the depiction in the tool for the interactive export? And how are they being viewed and used later?
You see, ton of questions. If you have any tips or hints, I’ll be more than grateful, and thanks in advance