(my second try w/ a teddy bear and i am now approaching it differently… because well box modelling complicates things if you are trying to make a heam imo… lolz
I am now doing it w/ cotours modelling half the bear and adding mirror effect to dup the rest. and later applying it so i can rig it (i am newbie at that)
by end of this WIP I should be a bit better at modelling (newbie modeller)
Head:
=3 thnx for t3h comments.
UPDATE:
Yafray
Took some of that shiny spec off the teddy actually i took it all off to give it a softer look and now its time to add more detail give comments on how i should improve or change some things.
I also notice that the teddy bear seems a bit fat… but that might just be the norm for a teddy lolz
ya it’s the norm…is he missing his left eye? give him a button up shirt or something…and make him fuzzy =D…lol…he’s looking good but the snout should be longer I think
ya i see what u mean about the snout =) and well i didnt add the other eye because i still have mirror modifyer on and i want the eye to be in the exact right spot… but as of now i am texturing it and adding some design but… btw… i dont know how to add fur but i want it like this but do not know the technique used here: http://blenderartists.org/forum/showthread.php?t=72686&highlight=teddy+bear
jeje Teddy bear w/ slightly a bit more detail… and yet another problem… i am not very well taught in the arts of rigging xD
so i dunt know if i will be able to change this bad boys position so easily… oh well… all i wanted to do was move t3h legs closer togetha.
i am still adding some more changes like i am searching for how to add the fuzzy hear aformentioned… w/o particles. because those get messy…
(I wanna do that odd uv technique of fuzzing things lolz)
EDIT: (creating a scene still need some work on rigging xD)