This dinos’ teeth won’t move with the jaw. But after weight painted they did move with the meta rig, but still doesnt move to the control rig.
What do i do now?
Why is it happening anyway? are body and teeth separated meshes? if yes, can i combine them into one mesh?
Probably you’re using rigify, and probably, the teeth bone is non-deforming. You’re intended to bone parent your teeth to the teeth bone rather than armature deforming them (which, yes, relies on the teeth being a separate object.)
If you want, you can find the teeth bone and enable “deform” on it in properties/bone/deform, although such changes probably won’t survive re-generation of the rig from the meta-rig, if that’s important to you.