Alright, Im a noob, plain and simple. I was in the process of making a game, but I was using (I thought it was a good idea) cubes as place holders for various actors and such. Now I have all my gamelogic in place and was going back to edit my boxes into the models I originally had in mind. But once I started to edit them and run the game engine, they revert back to their box state (ignoring the changes I made)!? But once i go back to edit mode, the mesh is as I left it (no longer a box). What can I do to replace the box place holders with new meshes and keep my logic?
Sorry if this question has been asked before, I searched but netted no results.