Hi, I’m new to blender and this is what I got done my first day. Its the Temple of Time from Legend of Zelda Ocarina of Time.
This is how it looks right now after adding some more detail. Still need to work on some things such as trees. the lighting sucks, trying to do better…
Thats a bottom view of it During the Day. I also made a night view of it.
I’m trying to work on textures for it. I want the walls to have brickes that are parallax maped so they look real. The front is not exactly how the one in the game is. It doesnt have windows, etc.
I’d like to add some trees and grass tomorow. I made a camera animation where the camera moves around and the flags blow.
There is one problem though, when I’m in camera view or I Render it, it does not show the rest of the mountains farther back, it gets cut off. Can some one explain?
What do you think?