terrain render problem: heightmap for game engine

Hello blender peeps,

I am not sure whats wrong, fairly longtime blender user, created ant terrain, 20km 1km height, ramp, linear, blend mode, shadless, camera fine I can see all of terrain inside square camera, clip is large enough so all is clealry visible, but rendering is all ‘white’,what setting do I have off somwhere, 2.76b…?? :wink:

Also I am using bplines, softer transitions but I doubt that’s it.

I used youtube tut, rechecked and I do not see any settings off , sigh :wink:

TY
Desoto

Nevermind I think its fine, I forgot to change to Generated :L( lol

Thx
Desoto