I´ve been trying to figure out how to make a terrain tile set, grass, mudy gras, stone, cliffs, and that distributed can make a pretty unique terrain, seen some photos and concepts but no actually a may to do it, may be somebody know how, and then, when i have my texture file with a bunch of tile use it properly in the GE.
Hope somebody can help me, its a rare request, and seems to be a not so easy one, since not even googling for hours have found really inspiring info or real intel on how to aproach this kind of 2d design, and then visualize it in 3d world.