I’ve been using blender for about 3 years, but this is my first time posting on this forum. I have come here a number of times in the past however, to look for tutorials and the like.
I’m modeling a terran siege tank based on some of the concept drawings on the Starcraft 2 site. I was disappointed with the design that’s actually going to be in-game, so I’m making something more to my liking (and more like the original concept)
Here are the drawings, done by a BLIZZARD DESIGNER, not me:
They’re not very accurate and there are a lot of inconsistencies between side and plan view
My goal is to make this a “realistic” render that could be viewed as the actual thing.
Here’s my progress, rendered with ao and no materials:
http://i32.tinypic.com/j14uw5.png <- high resolution
Looking for feedback (critique) and maybe some ideas for texture.
I was thinking of some worn, warm grey metal textures, warm grey rubberized parts, and some maroon (or a bit lighter?) red trim.