I wasn’t entirely sure where this thread should go, so if it’s in the wrong place just let me know and I’ll move it!
I’m still relatively inexperienced with Blender and am working on a character to import into a game engine. After spending some time painting it, I went and imported it into the engine and was horrified by what I saw:
For some (probably obvious and easily solvable) reason, I’ve got this horrible looking seam that runs along the character’s neck.
In texture paint mode it looks fine:
But when I import the model into the game engine, that line is still prominent and very annoying:
I reached the image limit, but you can see an example here: https://imgur.com/v3ytGHZ.png
Any help is appreciated. I tried to find the solution myself, but being pretty unsavvy with Blender I wasn’t sure what terms to use.