Yes it’s been a whole year since I posted the WIP thread if you can believe it.
How does that happen?
A combination of self doubt and laziness.
It didn’t turn out like I hoped it would originally, but I still think it’s cool
Modeled in Blender 2.78
Rendered in Blender 2.79
Textured in Substance Painter 2.3
If you look at my model in Sketchfab, you’ll see it’s kind of amateur hour, as I wasn’t a very good modeler at the time.
The most obvious problem being that the normals are messed up in a lot of areas, like the pylons for example, and on top of that the design just doesn’t make sense.
But that’s enough excuses
Comments and criticism pl0x, don’t hold back!