From where can I get the blender 2.79 version of this addon? Thank you
You get both versions in blender market.
Yes I saw that after putting my question, lol, thank you tough
I’ve not been updating this addon for a while because it’s hard to find an algorithm that can compete with other remeshers out there, but this video got me thinking about it again.
Can you elaborate e little bit Jeacom? What exactly is the idea that you got from this video? You mean that you can find a way to produce a remeshing of objects using such an approach as the evolving nets in the video?
Yea, pretty much, but I cant actually elaborate because the idea is not fully fleshed out in my head lol.
Hey @Jeacom, wouldn’t it be more convenient to use vertex colors instead of masks for controlling mesh density?
Maybe, I just thought to use sculpt mask because it’s easy to edit and paint.
And you were right, it is easy
Vertex colors would have a couple of advantages though:
- Clear visual feedback on density of certain areas (for example blue to red gradient)
- You can have more than one set of vertex colors that can be switched on and off, while there is just one mask. In case you need to use a mask for both sculpting and tesselating, it has to be recreated from scratch multiple times.