I was testing out something, for fun mostly, but it is around 2600 faces.
I made the bushes (not the texture), each bush is 2 faces. The white flowers are from Dim’s Foliage Models.
Looks good overall. But I see the lines on the tree’s alpha planes.
Yeah, but that’s not my fault I didn’t make that.
Just edit the leaves object and remap the UV but scale it down like .0001 and it’ll fix it.
Yup! =D It’s not that hard.
Like I change one and it changes all? How? I can’t do it according to what you wrote up there sry
Looks decent, but I’d have to see your actual texture to critique. It looks like the texture has been over anti-aliased so that the edges bleed too much. Quickest fix is just to duplicate the layer 5 or 6 times and then flatten the image.