Testifying

I hope this isn’t inappropriate, but I’m working on my first “serious” Blender project, a reconstruction and animation of an elasmosaur (long-necked Mesozoic reptile) for a museum. I just want to say that so far, modeling has been an absolute joy. The key-based system works very efficiently, even when I have to look up the keys several times an hour. The OpenGL display is clear, sharp and selection is crisp and clear as well. The range of tools is small, but very well planned and in no way lacking. I’m writing because I’m just so darn happy with the way it works…Thanks, programmers!

Hi

You may have already come across this chap, but if not take a look at his site.:slight_smile:

http://www.enricovalenza.com/

Good luck with your project.

Ken