Hi, I don’t know why but whenever I save my .blend file after unwrapping it and I reopen it then the UV map is all black when I saved it with a white background. Why is this?
Also, I was trying the “Texture Painitng” and the same thing. I was painting on the mesh and it was working fine until I saved the file and then reopened it. When I reopened it the mesh was all black as-well-as the UV map. (see image below) I was hoping to reopen it and continue painting on the mesh but I can’t.
Do you need to reload the UV.eps file or something? I tried this and it loaded the map with a grey background.
Is there a special step to reloading a map and texture paint map?