Awesome to see a tool like this being made, super useful for environment work with tiling textures but it is a bit weird that its in px/cm, thats tiny and likely gonna be some weird decimal, maybe an option for px/m or whatever unit type you want.
Would it be possible to set pixels/m directly for a given res.
At the moment say I want to set something to 64px/m its a pain having to figure out the number to put into density when the computer could do that part, px/m is the only thing relevant as a user I want to think about and directly control.
Also being able to type an arbitrary resolution for whatever reason would be nice instead of being locked to the presets that only go as low as 512.
Nice start though thanks for making it, Im sure I’ll be using it a lot in the future if that gets sorted out, huge need for a tool like this.
The script seems to work sometimes but it appears it might have a problem with sketch up files? I used a sketch up plugin to import the file into Blender. I am wondering if that might be the cause.
EDIT: Found solution. Export the Sketch up file scene as .fbx file after importing with the sketchup addon. Reimport the fbx file into a fresh new scene, try the Texel density addon and it will work fine.
Hi,
You need delete render result from UV/Image Editor. Script try open UV/Image Editor and calculate UV Filling, but can’t because on this window opened “'Render Result”
Hi. Does this work with the new 2.79 Blender release? Or is there another add-on like this one for the new version of Blender? I tried to install this with “Install from file” but nothing happens. The add-on doesn’t appear in the add-on list.
Thanks
Hi. Does this add-on not work on 2.79? I tried installing it with “Install from file” but nothing happens. It doesn’t appear in the add-on list. Thanks